DIPLOMA IN MULTIMEDIA AND ANIMATION (1 YEAR)

DIPLOMA IN MULTIMEDIA AND ANIMATION (1 YEAR)

Diploma in Multimedia and Animation (1 Year)

๐Ÿงพ Syllabus Outline (Subject-Wise)

๐ŸŽจ 1. Fundamentals of Multimedia and Design

  • Definition and components of multimedia
  • Text, audio, images, video, and animation
  • Design principles: balance, contrast, alignment, repetition, proximity
  • Color theory, typography, and composition
  • Multimedia applications in education, marketing, gaming, etc.

๐Ÿ–Œ 2. Graphic Design & Image Editing

  • Raster vs. vector graphics
  • Adobe Photoshop/CorelDRAW/Illustrator basics
  • Image correction, retouching, masking, filters
  • Designing posters, banners, logos, UI elements
  • File formats and resolution optimization

๐Ÿ–ผ 3. 2D Animation and Motion Graphics

  • History of 2D animation (Disney, Hanna-Barbera, Anime)
  • Frame-by-frame and tweening techniques
  • Storyboarding and animatics
  • Adobe Animate / After Effects basics
  • Lip-sync and character movement
  • Creating 2D explainer videos

๐ŸงŠ 4. 3D Modeling and Animation

  • Introduction to 3D: XYZ axis, viewport navigation
  • Tools: Autodesk Maya / Blender / 3ds Max (any one)
  • Modeling objects and characters
  • Texturing, lighting, and rigging
  • 3D animation and keyframe editing
  • Basics of rendering and exporting

๐ŸŒŸ 5. Visual Effects (VFX) & Compositing

  • Understanding VFX in film and advertising
  • Green screen (chroma key) and rotoscoping
  • Adobe After Effects / Nuke basics
  • Particle effects, masking, tracking
  • Compositing shots with multiple layers

๐Ÿ“น 6. Video Editing and Sound Design

  • Timeline-based video editing (Premiere Pro, DaVinci Resolve)
  • Cuts, transitions, overlays, subtitles
  • Audio syncing, noise reduction, basic sound effects
  • Export settings and formats for social media, YouTube, TV

๐ŸŽฌ 7. Project Planning & Portfolio Development

  • Pre-production: concept, script, storyboard
  • Production: asset creation, editing, VFX
  • Post-production: rendering, compiling, sound
  • Creating a showreel/portfolio
  • Best practices for freelancing or studio work

๐Ÿ›  8. Practical Training & Final Project

  • Weekly lab sessions and assignments
  • Real-world project: Animated ad, short film, or game teaser
  • Final portfolio and presentation
  • Viva voce and review

Information

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