DIPLOMA IN MULTIMEDIA AND ANIMATION (1 YEAR)
Diploma in Multimedia and Animation (1 Year)
๐งพ Syllabus Outline (Subject-Wise)
๐จ 1. Fundamentals of Multimedia and Design
- Definition and components of multimedia
- Text, audio, images, video, and animation
- Design principles: balance, contrast, alignment, repetition, proximity
- Color theory, typography, and composition
- Multimedia applications in education, marketing, gaming, etc.
๐ 2. Graphic Design & Image Editing
- Raster vs. vector graphics
- Adobe Photoshop/CorelDRAW/Illustrator basics
- Image correction, retouching, masking, filters
- Designing posters, banners, logos, UI elements
- File formats and resolution optimization
๐ผ 3. 2D Animation and Motion Graphics
- History of 2D animation (Disney, Hanna-Barbera, Anime)
- Frame-by-frame and tweening techniques
- Storyboarding and animatics
- Adobe Animate / After Effects basics
- Lip-sync and character movement
- Creating 2D explainer videos
๐ง 4. 3D Modeling and Animation
- Introduction to 3D: XYZ axis, viewport navigation
- Tools: Autodesk Maya / Blender / 3ds Max (any one)
- Modeling objects and characters
- Texturing, lighting, and rigging
- 3D animation and keyframe editing
- Basics of rendering and exporting
๐ 5. Visual Effects (VFX) & Compositing
- Understanding VFX in film and advertising
- Green screen (chroma key) and rotoscoping
- Adobe After Effects / Nuke basics
- Particle effects, masking, tracking
- Compositing shots with multiple layers
๐น 6. Video Editing and Sound Design
- Timeline-based video editing (Premiere Pro, DaVinci Resolve)
- Cuts, transitions, overlays, subtitles
- Audio syncing, noise reduction, basic sound effects
- Export settings and formats for social media, YouTube, TV
๐ฌ 7. Project Planning & Portfolio Development
- Pre-production: concept, script, storyboard
- Production: asset creation, editing, VFX
- Post-production: rendering, compiling, sound
- Creating a showreel/portfolio
- Best practices for freelancing or studio work
๐ 8. Practical Training & Final Project
- Weekly lab sessions and assignments
- Real-world project: Animated ad, short film, or game teaser
- Final portfolio and presentation
- Viva voce and review